Kazuma Kaneko, the celebrated creator behind iconic series like Shin Megami Tensei, Persona, and Devil Summoner, returns with a bold new vision in Tsukuyomi: The Divine Hunter. Developed by COLOPL, this strategic roguelike deck-builder will launch on PC, iOS, and Android, blending Kaneko's distinct dark mythology with deep card-based combat.
In a futuristic Tokyo Bay, Tsukuyomi: The Divine Hunter unfolds within The Hashira—a massive high-rise tower now sealed off as a supernatural battlefield. Its corridors are overrun by mysterious entities known as gods and demons, and only Tsukuyomi, an elite national defense unit, can ascend to the top floor and eliminate a formidable threat.
Fans of Kaneko’s earlier work will recognize Tsukuyomi’s fusion of urban decay and supernatural dread, creating an unsettling, immersive mood. The game uniquely merges mythological themes with cyberpunk influences, promising a rich atmospheric experience upon its anticipated launch later this year.
As a roguelike card game, Tsukuyomi tasks you with constructing a deck of potent abilities while exploring a procedurally generated labyrinth. Every run offers new cards, layouts, and enemy combinations, ensuring no two adventures are alike.

Combat unfolds in brisk, turn-based encounters where each move counts—every turn allows only one action, whether it's attacking or defending. Quick thinking and tactical choices are crucial to survival.
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Dungeon exploration features diverging routes and pivotal decisions that influence your entire run. Each choice carries lasting repercussions, impacting both battles and resources. And true to the roguelike genre, defeat is permanent: losing a battle erases all progress, forcing you to begin anew.
Tsukuyomi: The Divine Hunter is slated for release around June 30th, though this date may change. Secure your early access by pre-registering via your preferred platform below.