Welcome to 0516f.com ! Games Apps News Topics Ranking
Home > News > Ex-Starfield Artist Explains Cut of Graphic Violence

Ex-Starfield Artist Explains Cut of Graphic Violence

Author : Jacob
Apr 21,2025

Ex-Starfield Artist Explains Cut of Graphic Violence

Summary

  • Starfield's lack of graphic violence was an intentional choice due to technical issues and to maintain the game's tone.
  • Dennis Mejillones, a character artist who worked at Bethesda on Starfield and Fallout 4, explained that graphic violence wouldn't fit Starfield's more serious and realistic approach.

Starfield, Bethesda's latest sci-fi adventure, was originally planned to be much more violent, according to a former Bethesda artist. While Bethesda's first-person shooters like Fallout are known for their gore, Starfield took a different direction. The decision to tone down the graphic violence was deliberate, despite initial plans to include it.

Violence is still a core element of Starfield, with gunplay and melee combat playing significant roles. Many players have praised the combat mechanics as a substantial improvement over those in Fallout 4, showcasing the attention to detail in shooting and melee systems. However, Bethesda chose to scale back the more graphic elements of violence.

In an interview with the Kiwi Talkz podcast on YouTube, Dennis Mejillones, a character artist who worked on both Starfield and Fallout 4, shed light on the reasons behind this decision. He revealed that the game was initially going to feature decapitations and other kill animations, but technical challenges prevented this. The complexity of animating such violence across the numerous suits and helmets in Starfield posed significant difficulties, potentially leading to unrealistic or buggy visuals. Given the persistent technical issues Starfield faced even after multiple updates, avoiding further graphical complications seems to have been a wise choice.

Starfield Cut Decapitations for Technical and Tonal Reasons

The decision to cut graphic violence wasn't solely based on technical difficulties. Mejillones also highlighted how the humor associated with Fallout's gore doesn't align with Starfield's more serious and realistic tone. Although Starfield includes nods to Bethesda's more lighthearted and violent games, such as the recent addition of Doom-inspired content, it primarily aims for a more grounded sci-fi experience. Over-the-top executions might have disrupted the game's immersion and felt out of place.

Some fans have expressed a desire for more realism in Starfield, particularly criticizing the game's nightclubs for feeling tame compared to other gritty sci-fi titles like Cyberpunk 2077 and Mass Effect. Adding humorous violence could have exacerbated these concerns, making the game feel even less immersive. Ultimately, Bethesda's choice to reduce the level of gore in Starfield, while breaking from the studio's traditional approach to violence, appears to have been the right move to maintain the game's intended atmosphere.

Latest articles
  • Disney Magic Match Pre-Registers on Android
    A Fresh Twist on Disney Match-3 Gameplay Jam City has unveiled pre-registration for Disney Magic Match 3D, an innovative mobile puzzle game created in partnership with Disney and Pixar. Unlike traditional match-3 titles with flat tiles or candy
    Author : Violet Nov 10,2025
  • Crunchyroll Launches Romantic Anime Visual Novel on Android
    Pub Encounter is the latest gem added to Crunchyroll’s Mobile Game Vault, brought to you by the acclaimed Dogenzaka Lab. This otome game redefines romance with its unique take on love and connection in a nostalgic, atmospheric setting. Step into the role of a protagonist who enters a vintage-style p
    Author : Jonathan Nov 09,2025