inZOI game director Hyungjun Kim recently revealed intriguing details about an upcoming Karma system, introducing a paranormal twist to the realistic life simulation. This system will determine the fate of deceased Zois, transforming them into ghosts based on their accumulated Karma points.
High Karma Zois transition to the afterlife, while those with insufficient points linger as ghosts, tasked with accumulating enough Karma to move on. The specific actions required to restore Karma remain undisclosed.
Kim assures players that ghost interactions will be carefully balanced to avoid overshadowing core gameplay, emphasizing engaging, yet limited, encounters. Currently, interactions with ghost Zois are planned for specific times and conditions.
While inZOI prioritizes realism, Kim expresses interest in incorporating more fantasy elements in the future. He believes that occasional departures from strict realism could enhance the overall gaming experience.
A sponsored video by content creator MadMorph provided a brief glimpse into the Karma Interaction system. This feature offers a range of actions, both positive and negative, impacting a Zoi's Karma score. MadMorph demonstrated a mischievous action (secretly farting on another Zoi), while examples of positive actions like "Throw Away Trash" or "Like a Friend's Post" were mentioned but not shown.
While the Early Access version (releasing on Steam March 28, 2025) focuses on the living Zois, the Karma Interaction system will play a more significant role in future updates.
The addition of a Karma system and ghostly encounters promises a unique and intriguing dimension to inZOI, blending realism with paranormal elements. The game's upcoming Early Access release will offer players a chance to experience this innovative mechanic.