With the release of The Elder Scrolls IV: Oblivion Remastered, millions of players are diving back into Bethesda's cherished open-world RPG. As fans reunite, they're eager to share their insights with newcomers who may have missed the original experience two decades ago.
It's important to note that Oblivion Remastered is a remaster, not a remake. Bethesda has made this distinction clear, which means many of the original game's quirks are still present. One such quirk, often considered a frustration, is the game's level scaling system.
The original designer of Oblivion recently admitted that the level scaling was a "mistake," yet it remains in the remastered version. This system means that the loot you acquire is directly tied to your character's level at the time of acquisition. Similarly, the enemies you encounter will spawn based on your current level.
This aspect of the game has prompted seasoned Oblivion players to offer fresh advice to those new to the game, focusing particularly on Castle Kvatch.
Warning! Spoilers for The Elder Scrolls IV: Oblivion Remastered follow.