Composer Jack Wall explains his absence from Mass Effect 3, revealing a creative clash with then-development chief Casey Hudson. Wall, celebrated for his 80s-inspired scores in the first two critically acclaimed Mass Effect games (including the iconic "Suicide Mission" in Mass Effect 2), didn't return for the third installment.
In a recent interview with The Guardian, Wall stated that his relationship with Hudson had deteriorated by the end of Mass Effect 2's development. While proud of the Bafta-nominated score, he acknowledged that it didn't fully meet Hudson's expectations, leading to a professional rift. He described the situation as a "fallout," a common occurrence in the industry, though a difficult experience nonetheless.
Wall offered further context, detailing the immense pressure and challenges involved in completing Mass Effect 2's score, particularly the "Suicide Mission" sequence. He described the process as incredibly demanding, highlighting the lack of support due to the overall team's intense focus on finishing the game. Despite the difficulties, he remains immensely proud of the final result, considering it one of the best game-ending sequences ever created.
Following Mass Effect 2, Wall transitioned to composing for the Call of Duty franchise, recently contributing to Black Ops 6. BioWare, currently developing the next Mass Effect title after Dragon Age: The Veilguard, has yet to announce its composer for the upcoming game.
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