Supercell's latest offering, Mo.co, has already made waves in the gaming world, even before its official release. The game, which blends the excitement of a modern millennial social gaming platform with the thrill of Monster Hunter, has quickly amassed an impressive $2.5 million in revenue during its soft launch phase, as reported by Pocketgamer.biz.
In Mo.co, players assume the role of a fashionable part-time hunter, tasked with taking on contracts to combat evil invaders from beyond. The game's early success can be attributed to its engaging gameplay and the allure of numerous cosmetics and other in-game items that players can acquire. However, after reaching this revenue peak, there was a noticeable decline, possibly due to the limited content available during the invite-only soft launch.
This trend is significant because Supercell is known for its unconventional approach to game releases. The company focuses its resources on the most promising titles, often leading to initially slow but rapidly growing successes like Brawl Stars and Squad Busters. On the flip side, this strategy has also resulted in the cancellation of potentially promising games such as Flood Rush and Everdale before they could reach the market.
The question now is whether Mo.co will follow the path of Supercell's successful titles or face the same fate as those that were discontinued. With its initial success, there's hope that Supercell might see the potential for revival through the introduction of new content, paving the way for a full launch.
While Mo.co remains in its closed state, gamers eager to stay ahead can explore other exciting early access titles on mobile, as highlighted in our top feature, "Ahead of the Game."
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