One month after its release, only a small fraction of players have completed The Elder Scrolls IV: Oblivion Remastered's main storyline - but that's exactly what makes this Bethesda classic so special. Most fans, myself included, are happily getting lost in everything else the game has to offer.
Since the surprise April 22nd launch, I've logged dozens of hours without advancing past delivering the Amulet of Kings to Weynon Priory. Instead, I've: • Joined every faction except the Dark Brotherhood (for now) • Hunted for Nirnroot along riverbanks until my inventory overflowed • Even attempted to break through Cyrodiil's invisible walls after seeing one player's successful map escape
This intentional main quest avoidance serves multiple purposes: 1. The side content remains some of gaming's most rewarding diversions 2. Delaying Kvatch's demon invasion keeps the world pleasantly chaotic 3. Minimal leveling means maintaining that sweet spot where bandits still wear iron armor
"160 hours in and Kvatch still burns," admits fellow player Roffear - a sentiment echoed across forums. Redditor Ellert0 boasts about hunting all 60 Oblivion gates first, while PlayaHatinIG-88 hasn't even reached Weynon Priory after a full in-game year.
Current completion stats reveal: • Xbox: 2.97% (Game Pass sampling lowers this) • Steam: 4.4% (dedicated purchasers more invested)
This pattern isn't unique - most games see single-digit completion rates. But Oblivion's case is special. Many veterans who conquered the main quest in 2006 now prefer: • Admiring the graphical overhaul's new details • Revisiting favorite side stories with fresh eyes • Attempting ridiculous physics experiments (like seven-hour domino book stacks)