Blizzard has officially launched *Diablo 4* Season 8, marking the beginning of a series of free updates that will ultimately lead into the game’s second expansion, expected in 2026. This season ushers in new content and changes, but not everything is sitting well with the game’s core community.
The *Diablo 4* player base is split between casual players who enjoy monster-slaying at their own pace and a passionate, veteran core audience that demands deeper systems, reworks, and meaningful long-term gameplay enhancements. It's this dedicated segment that has been vocal about its expectations for the future of the game—especially after the release of Blizzard’s first-ever 2025 roadmap for *Diablo 4*, which triggered a wave of criticism.
Fans expressed concerns over the perceived lack of substantial new content across 2025, including doubts about whether Season 8 and upcoming seasons would be enough to keep them engaged. The discussion became so heated that a *Diablo 4* community manager had to step into the official subreddit to clarify that later parts of the roadmap were intentionally left vague as development continues. Mike Ybarra, former Blizzard president and Microsoft executive, also joined the conversation, acknowledging player feedback while reinforcing Blizzard’s commitment to evolving the live service model.
Amid these tensions, Season 8 arrives with several notable changes—most controversially, a redesigned battle pass system inspired by *Call of Duty*. Players can now unlock items non-linearly, giving more flexibility in how they progress. However, the update also reduces the amount of earned in-game currency, making it harder to invest in future battle passes—a change that has frustrated many returning players.
In response to the growing discourse, *Diablo 4* lead live game designer Colin Finer and lead seasons designer Deric Nunez sat down with IGN to address community concerns. They discussed the roadmap feedback, confirmed upcoming improvements to the skill tree (a long-requested feature), and provided insight into the reasoning behind the battle pass adjustments.