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Yoko Taro Fears AI Will Cause Job Losses for Game Creators, Reducing Them to 'Bards'

Author : Ellie
May 20,2025

The integration of artificial intelligence (AI) into video games is a topic that has garnered increasing attention in recent discussions. Notably, Yoko Taro, the director of the NieR series, has voiced concerns over AI's potential impact on game creators, fearing it might lead to job losses within the industry.

In a thought-provoking interview at Famitsu, translated by Automaton, a group of renowned Japanese game developers, celebrated for their narrative prowess, delved into the future of game creation. The panel included Yoko Taro, Kotaro Uchikoshi (known for Zero Escape and AI: The Somnium Files), Kazutaka Kodaka (Danganronpa), and Jiro Ishii (428: Shibuya Scramble). The conversation took a deep dive into the role of AI in shaping the future of adventure games.

Kotaro Uchikoshi expressed apprehension about the rapid evolution of AI technology, suggesting that AI-generated adventure games could soon become mainstream. However, he acknowledged that current AI systems fall short in achieving the level of "outstanding writing" that human creativity can offer, emphasizing the importance of maintaining the "human touch" in game narratives to stay competitive against AI advancements.

Echoing Uchikoshi's sentiments, Yoko Taro shared his concern that AI could displace game creators, likening their future role to that of bards—performers of oral poetry from centuries past. Both Yoko and Jiro Ishii conceded that AI might be capable of replicating the intricate worlds and storylines of their games, including unexpected plot twists.

Kazutaka Kodaka, however, offered a different perspective, arguing that while AI could mimic their creative styles, it would lack the authentic essence that human creators bring to their work. He likened this to how others might emulate filmmaker David Lynch's style, yet Lynch himself could innovate and maintain his unique authenticity.

Yoko Taro also floated the idea of utilizing AI to generate new scenarios within games, such as alternative routes in adventure games. Yet, Kodaka pointed out that such personalization could diminish the communal experience that games often provide.

The discourse on AI's role in gaming extends beyond these creators, with other industry leaders like Capcom, Activision, and Nintendo's president Shuntaro Furukawa exploring its potential. Furukawa highlighted the creative possibilities of generative AI but also flagged concerns over intellectual property rights. Tech giants Microsoft and PlayStation have similarly contributed to the ongoing conversation about AI's integration into the gaming world.

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